Monday, 3 December 2018

Food Generator


For fleshing out the banquet at your local dungeon moshi
Totally use with the 'method of eating' and 'complication' tables over here




with
and
washed down with
1
sliced
duck
mandrake root
plum
thin beer
2
braised
beef
cabbage
chili
mead
3
cured
catoblepas
shambling mound
peppercorn
cactus spirits
4
fried
ankheg
ent apple
dipping sauce
spiced wine
5
shredded
griffon egg
mushroom
broth
plum wine
6
roasted
rotgrub
seaweed
rice noodle
grass jelly
7
steamed
crab
peanut
bay leaf
coconut water
8
rotisserie
mimic
orcwort
cinnamon
ginger drink
9
marinated
mudmaw
whiting
lime
lemonade
10
candied
beholder
raisins
sugarcane
sarsaparilla
11
pureed
hydra
water chestnut
dried dryad flowers
jasmine tea
12
honeyed
hell hound
radishes
mustard
black beer
13
stuffed
chimera
yoghurt
bell peppers
fruit juice
14
jellied
basilisk
frog legs
custard
soju
15
crumbed
owlbear
potato
slaw
grog
16
fermented
gibbering mouther
tomato
bread
snake venom
17
charred
shark
crickets
caviar
kumis
18
salted
wyvern
apricots
rosemary
tonic water
19
sausaged
morkoth
artichoke
capers
miso
20
raw
unicorn
myconid
blood
minotaur milkshake

yay fooood

Saturday, 24 November 2018

npcs of dracula's castle

This all got a bit League of Extraordinary Gentlemen. You can either use the characters themselves or the archetypes they represent. Maybe roll two and combine them??

(also kind of inspired by peter webb's thing of pop-culture collage as worldbuilding)
  1. Van Helsing - grizzled vampire hunter
  2. Lord Byron - foppish romantic author
  3. Blackbeard - swarthy pirate captain
  4. Torquemada - humourless tonsured inquisitor
  5. Lope de Aguirre - wild-eyed conquistador
  6. Don Quixote - senile paladin w/ fat servant
  7. Caligula - gibbering pervert in toga
  8. Edgar Allan Poe - melancholy novelist
  9. Falstaff - cheerful, pompous fat knight
  10. King Lear - lonely half-mad monarch
  11. Quasimodo - kind-hearted hunchback
  12. Sherlock Holmes - smug master detective
  13. Fu Manchu - silk-robed mastermind
  14. Aleister Crowley - faux-satanic tryhard
  15. D'Artagnan - jolly, foolhardy musketeer
  16. Lucrezia Borgia - poisonous femme fatale
  17. James Bond - debonair sociopathic spy
  18. Harry Flashman - cowardly war hero
  19. Dr. Frankenstein - self-loathing mad scientist
  20. Frankenstein's Monster - tragic walking corpse
  21. Ibn Battuta - urbane travelling scholar
  22. Hannibal Lecter - homicidal psychiatrist
  23. Doc Holliday - slowly-dying gunfighter
  24. Captain Macheath - chivalrous highwayman
  25. Arsene Lupin - gentleman thief
  26. Thomas Carnacki - gentleman ghost hunter
  27. Inspector Japp - gruff, stoic policeman
  28. Miss Marple - crime-solving spinster
  29. Imhotep - vengeful mummy
  30. Genghis Khan - nomad warlord
  31. Socrates - philosopher who won't shut up
  32. Li Bai - drunk poet in love w/ moon
  33. Queen of Hearts - head-chopping royal narcissist
  34. Jack the Ripper - manic serial killer
  35. Hawley Griffin - invisible lunatic
  36. Sweeney Todd - throat-slitting barber
  37. Erik the Red - Viking berserker
  38. Thomas de Quincey - perplexed opium addict
  39. Oda Nobunaga - honourable samurai
  40. Leonardo da Vinci - clockwork inventor
  41. Merlin - powerful-but-useless wizard
  42. Nikola Tesla - autistic electric savant
  43. Red Sonja - half-naked barbarian warrior
  44. Zorro - flamboyant masked hero
  45. The Grey Mouser - wry, pragmatic rogue
  46. Nero Wolfe - obese, immobile sleuth
  47. Mikhail Bakunin - bearded revolutionary
  48. Tom Swift - boy adventurer w/ gadgets
  49. Elric of Melnibone - depressed wandering hero
  50. Franz Mesmer - creepy hypnotist
  51. Sir Galahad - gallant Grail-seeker
  52. Baba Yaga - crooked old witch
  53. Joan of Arc - divinely-guided soldier
  54. Pennywise - horrible clown
  55. Gorilla Grodd - resentful psychic ape
  56. Dr. Moreau - breeder of hideous hybrids
  57. Hercules - boisterous strongman
  58. Ja'far ibn Yahya - scheming grand vizier
  59. Rasputin - hollow-eyed mad monk
  60. Baron Munchausen - teller of absurd tales
  61. Hop-Frog - psychotic court jester
  62. Robin Hood - anticapitalist archer
  63. Elizabeth Bathory - bather in virgins' blood
  64. The Hardy Boys - mystery-solving teens
  65. Abraham Lincoln - folksy statesman
  66. Sigmund Freud - sex-obsessed alienist
  67. Charles Darwin - naturalist w/ grand theory
  68. Napoleon - extremely short conqueror
  69. Fox Mulder - conspiracy theorist
  70. Oscar Wilde - acerbic old queen
  71. Geronimo - stone-faced outlaw
  72. Charles Manson - hippie murder-cult leader
  73. Sun Wukong - unstoppable trickster hero
  74. Pantagruel - gluttonous stupid giant
  75. Beethoven - manic, half-deaf composer
  76. The Buddha - calm, cryptic sage
  77. Ramses II - pharaoh who thinks he's God
  78. Lassie - extremely good dog
  79. Daniel Boone - surly frontiersman
  80. HP Lovecraft - racist sci-fi nerd
  81. C-3PO - chirpy mechanical servant
  82. Al Capone - wisecracking mobster
  83. Jordan Peterson - faux-intellectual conman
  84. Gepetto - avuncular toymaker
  85. Houdini - renowned escapologist
  86. Queequeg - tattooed pagan harpoonist
  87. Mephistopheles - tempting devil
  88. Robert Johnson - itinerant bluesman
  89. Aladdin - thieving street urchin
  90. Scarlett O'Hara  - Southern belle
  91. Ulysses McGill - smooth-talking hobo
  92. Nigel Thornberry - pith-helmeted explorer
  93. Sabrina - teenage witch w/ talking cat
  94. P. T. Barnum - slick freak-show proprietor
  95. Burke and Hare - body-snatching best friends
  96. Vladimir and Estragon - philosophical tramps
  97. Rosencrantz and Guildenstern - bickering sycophants
  98. Bonnie and Clyde - romantic bank robbers
  99. Batman and Robin - caped crusader and teen sidekick
  100. Count Alucard - definitely not Dracula
What are they doing though:
  1. Looking for treasure
  2. Looking for way out
  3. Looking for Dracula
  4. Hiding from monster
  5. Arguing with (roll again)
  6. Fighting with (roll again)

Friday, 21 September 2018

homunculi pt. 2

you can have your homunculus look like anything you want it to but broadly each type varies between two extremes of form and function, depending on what pieces of your mind you put into it

scraps - hair and skin
excreta - shit and piss
meat - muscle and tendon
blood - vein and scab
bone - cartilage and bone
seed - cum and menses

id (cha) ego (int)superego (wis)
scrapsbroken-backed mice of twisted hair, devolving into redwall-esque, prop-twirling pantomime
wishes to flourish and wither, be the centre of attention
no sense of self, a projection of the group unconscious
performative pretenses of humanity; a potemkin being, the facile skin of humanity
unserious, unfocused, fickle, mercurial
doesn't want to do what you say, wants to do what you do
like huge hung sheets of dusty skin enshrining a muddy heart of phlegm
wants to imitate, conform, tidy, make neat and uniform
self-conscious, terrified of attention, freezes or flees when watched
excretaa sluggish bulk of crusty shit, leaching entropic miasma into the ground
is anal-expulsive; spreading, infecting, engulfing
obsessive-compulsive, counting, touching, pacing
anally fixated; obsessed with their interaction with the world, with boundaries and transgression
hyper-focused, childish, archaean efforts to understand, categorise
bile homunculi are more often still in the oral stage, having a desire to eat their way back into the mouth/womb
three score writhing white worms wheezing urea breath from scrunched baby faces
is anal-retentive; refining, isolating, dividing
obsessive compulsively sorts objects, chemicals extracted from objects
meata squat red ape, its head a twisted tongue furred with probing fibrillae
compelled to act; push boulders up mountains, flail until it tears
spasmic motion, self mutilation, mutual annihilation
uses the world as a means to test themself; a sword that's lodged in them is their sword now
pigheaded, quick to anger, wants to solve every problem directly and with force, but understands leverage better than you expected
can never lower the stakes
a fat wad of gristle, ten tendon arms grasping for a hostage, a bomb
only feels secure in the tensest situations; wants to drive things faster, be the only one that can hold on
hypochondriac panic, hysteria, overreaction
blooda lurching anemone of veins and nerves, of pulsing, tumbling, burrowing gait
obsessive exploration, intermingling, a junkie craving for new sensation
of exploration of the outside world, the ego learning to mediate between id and superego
driven, persistent, slow to learn, with the passive thirst of a paper towel
will happily bleed resources away trying the same thing over and over
flat, territorial scabs on the library wall, with white-celled spurs that melt flesh
compelled to clot, seal, hide, hoard
agoraphobic, xenophobic, fears of the unknown
bloata dozen little hogmen, greedy barbarians wrought from a fistful of tallow and a smear of blood
ever chewing, swallowing, absorbing, compulsively gorging
no impulse control, cannot overcome need to eat
terrified by the sensation of time passing, a first fumbling fear of mortality
passionate, melancholy, melodramatic
desperately wants to maximise its lived experience, inevitably drives itself to either swift chaotic death or interminable monotonous starvation 
a still pool of liquid fat, ready to pull you in and set hard around you, while it tries to work out what to do
hibernates, over-thinks, over-plans, wallows in paranoia
cannot parse rapid change, crippled by decision paralysis
bonea mouth-up manta of cartilage, like an ear, puckering to an agile, intelligent tail
flexible, good at adapting its approach, but not its goal
can improvise but struggles to learn
an awareness of past and future, a need to perform better next time
calculating, focused, narrow-minded
tries to optimise performance, flexible enough to adapt, as solid as it can be without shattering
a puzzlebox of tooth-edged knuckles, mind and body splintering into yet more lethal geometries
precision, efficiency, refinement, competition
can learn but not improvise
seedan oedipus; fixated on killing the father-mother and impregnating their body to fuel a glorious biogenesis
instinct driven to multiply, fuck, breed, become legion
the phallic stage; the cusp of psychosexual development, self-determination
complete but not final, not yet perfect
direct, prideful, predatory
an elektra; fixated on killing the mother-father and using their seed to construct another, more perfect homunculus
obsessed with martyrdom, survival of the fittest, anhedonic sex, lustless procreation


and for your troubles, some Patricia Piccinini

jesus christ fucking freud man
some of those wikipedia pages were pretty hard to get through

penis envy? fuck you man
(u 2 jung)
i'll show u something to be envious of
(the above hog)

Thursday, 20 September 2018

homunculi pt. 1

Homunculi are matter made to think it is human. Without stem cells, this is mostly eerie golemesque simulacra - little balls of hair with looping mouths and eyes that serve no real purpose; bubbling, dribbling people of almost-flesh that dissolve into piss when you cut them through There are four orders of homunculi, as follows:


maybe it'd look less creepy with a perm?

Scrapthings and Scrapelings
A knot of hair, a drop of spit, a carefully folded fingernail. Any part of you will do, really. Obedient but with little intellect; a microcosm, a parody of the real self. Often pretty cute, like the dust sprites in Ghibli, scurrying around carrying tiny letters or eavesdropping on your enemies. Sometimes massive; a ghostly heap of transparent skin flakes or a clawing tumbleweed of frizzy hair
Excreta
It's easy to make enormous shitsacks without ever murdering anyone, but they have a stunted, primordial intellect; gut flora trying to replicate human intelligence.
Piss makes things even stupider though - almost no actual human dna in there, just ghost impressions from their time passing through you. Least comprehensible, incapable of performing complex tasks, heaving breaths of burning alkali
A favoured party trick is to grab the saliva from the tip of your tongue and drag up by that thread all the contents of your stomach; a wriggling babyform of acid and bile that screams and wails and tries to crawl back down the nearest throat


okay who put teeth in the shit golem
not funny guys

when bae give you that look like
"i'm gonna burrow veins into you like roots in soft soil"
Bone, Blood and Bloat
The first time you'll be able to craft independently intelligent servants. You probably shouldn't though. Whatever fraction of their form is directly from you is the fraction of your intellect they may develop. The smarter they are the more of a cunt they become, the more likely to stab you in the back
  • Bloodbags are most common, being easiest for a lone practitioner to harvest. They tend to be persistent, but learn slowly
  • Meatwads you can make out of only a few corpses. Maybe a pig if you're desperate. Prone to brutish anger
  • Fatstacks are often found in whaling ports, though adipose tissue is easy to grow if you've got an appetite. They tend to melancholy
  • Skeltal Men, requiring bone marrow, are most rare. They are dense with sense of self, craving cruelty and competition

True Homunculi
Made out of eggs/sperm/uterine lining, they look like a younger, hotter you, and have one of the below traits:
(based on highest stat? i leave it 2 u decide ur destiny)
  1. Magic. Alter self, acid splash, cause mutation, etc, at will (int)
  2. Psychic. Levitating, throwing things around. Maniacal laughter collapses into agonised sobs (wis)
  3. Supernatural beauty and charm. Evident insanity doesn't stop you wanting to do what they say (cha)
  4. Perfect form. +4 to all stats, +4 bonus to everything (dex)
  5. Cancerous. Prone to the whole 'Akira flesh beast' thing, they are only mostly in control (str)
  6. Immortal. Not actually immortal, but they heal all damage they take the next round (con)
If you can mix your own eggs with your own sperm, they get all of the above and probably inspire an inquisition

mother's milk is red today

Whatever you make them out of, at least 1% of a homunculus' volume must be from the caster (often just a drop of blood), or 10% if you want to actually control them. You can mix and match ingredients, with the majority of their form deciding their powers and a small bonus for including more powerful components. Usually you'll use this to, say, build a bone homunculus out of a couple of still-living victims and a pint or two of your own blood, rather than using your own skeleton

You need at least 30kg of matter for a 1HD, medium-sized homunculus, an eighth as much for something small, or eight times as much for something large, etc. Chances are the first True Homunculus you make will be a perfect, post-human brain genius, and also 2 inches tall. For reference, a human body is around 30% meat, 25% fat, 15% bones, 7% blood. Your hair weighs about a quarter kilo, you excrete about a kilo of piss, and one of poop, each day. An ejaculation weighs about 15g so you have to cum like 2000 times to make a 1HD True Homunculus. Seems about right. The average discharge of menstrual fluid is 35g, so you're going to have to fuck with your cycle to make any real progress there either.

For those looking to really play god, there're always teratomas. Constructed from entire ovaries/testicles, these are a mass of cells that, not knowing what to grow into, try to grow into everything. They will expand when fed almost anything biologically adjacent, but blood works best. Preferably your own, to keep things stable. Your baby teratoma will develop fluid-filled cysts as it grows, and if a large cyst occurs there is potential for the production of a fetus. Keeping a teratoma in the sweet spot is difficult. If poorly fed - too varied a diet, too much of someone else's blood, too hot, too cold, etc - its cysts will spawn merely flawed mutants and fleshbeasts, creatures more readily obtained by other means. If overfed, allowed access to a water supply or charnel house perhaps, the teratoma is likely to go full katamari, rolling around squelching up cows and spitting out hiveminded homunculi.

Sunday, 9 September 2018

rooms in dracula's castle

The pitch is - it's 1907. Dracula has been dead for ten years. The powers of Europe anticipate war, and have been scouring the global for occult advantages against their foes. Scavengers of every nation descend on Dracula's decaying castle, intending to sell whatever they find to the highest bidder. Curiously, all the inhabitants seem to think he's still alive.
  1. Bathroom. Big tubs of steaming blood, taps labelled with all the different varieties.
  2. Aviary. Glass dome containing a dark forest and a hundred species of bat.
  3. Apiary. Like the inside of a cathedral, with blood-red honeycombs everywhere.
  4. Library. Grimoires, bestiaries, forbidden histories, homunculi attendants that hate sound.
  5. Kitchens. The world's finest chefs labouring under the instructions of a stupid goblin.
  6. Gallery. Lost paintings by the world's finest artists, all depicting sexy werewolves.
  7. Ballcourt. Teams of Aztec mummies playing the Mesoamerican ballgame.
  8. Conservatory. Slice of the Amazon, with piranhas and lost conquistadors.
  9. Hospital. Jain doctors slavishly tending to the injuries of the castle's rats and mosquitoes.
  10. Wat. Red-robed monks bringing offerings to a giant fanged Buddha statue.
  11. Lake. Pipe organ on island in flooded cave. Dracula is teaching the giant squid to play it.
  12. Opera house. Bloody tragedies and farces being played out for an audience of skeletons.
  13. Seraglio. Fat eunuchs guarding the chambers of rotting, perfumed corpses.
  14. Mirror maze. Midgets in costumes pretending to be your distorted reflection.
  15. Big top. Evil clowns with acid pies playing out a horrible show for skeleton punters.
  16. Distillery. Homunculi brewing up the most delicious blood-based liqueurs.
  17. Saloon. Cowboys drinking shots of snake venom, using the Holy Grail as a spittoon.
  18. Clock tower. Huge grinding gears, flocks of bats, slaves turning wheels to make it all go.
  19. Wax museum. Models of history's greatest villains that come alive when you're not looking.
  20. Forum. Toga-clad philosophers debating the big questions - is God real, is Dracula real, etc.
  21. Lecture hall. A branch of the Scholomance, with the Devil teaching magic to wizards.
  22. Space portal. Guys in brass Victorian diving-suits exploring the toxic surface of Venus.
  23. Vault. Full of talking coins that have complex internal politics, want you to steal their rivals.
  24. Trophy room. Taxidermied animals bragging about how brave the guy who killed them is.
  25. Aquarium. Reef of black coral in a big tank full of blood and happy sharks.
  26. Banquet hall. Ghosts trapped at an endless dinner party, can't leave unless you take their place.
  27. Ballroom. Waltzing jewel-clad skeletons that attack if you disturb their dancing.
  28. Armory. Suits of plate armour endlessly re-enacting the wars fought by their medieval owners.
  29. Blood cellar. Old bottles of priceless vintage blood, guarded by living dust.
  30. Laboratory. Lightning rods and vats of bubbling chemicals, homunculi reanimating corpses.
  31. Archery range. Targets are bleeding naked youths who get off on being penetrated.
  32. Wardrobe. Endless racks of fur coats and ballgowns, infested by swarms of devouring moths.
  33. Stables. Skeleton grooms tending to flesh-eating horses, enslaved heroes cleaning up shit.
  34. Racetrack. Flesh-eating horses chasing terrified jockeys, skeleton bookies taking bets.
  35. Root cellar. Shelves lined with jars of delicious blood pickles, black pudding and clot jam.
  36. Meat locker. Subzero temps. People hanging from hooks, alive but frozen into comas.
  37. Solarium. Glass windows flood the room with sunlight. Only there for ironic purposes.
  38. Kennels. Frightened peasants looking after baying hellhounds and fancy bloodstained poodles.
  39. Torture chamber. Every possible instrument of pain, kept in pristine condition and never used.
  40. Dungeon. Prisoners moaning in oubliettes, some saints and some hideous criminals.
  41. Chapel. Devoted to the Devil, with inverted cross and booths where you confess good deeds.
  42. Games room. Giant chessboard with people as pieces, each square hiding a trapdoor.'
  43. Nursery. Full of creepy cobwebbed dolls and ageless children who want to play forever.
  44. Anatomical theatre. Skeleton doctors eagerly vivisecting somebody you know.
  45. Anechoic chamber. Totally soundless room used to madden prisoners. Holds a vampire hunter.
  46. Cistern. Dark pillared vault full of blood, with hungry eels dwelling below the surface.
  47. Psychomanteum. Chair set up before a dark mirror through which you can speak to the dead.
  48. Arena. Captured slaves of Dracula fighting animals, monsters, skeletons and each other.
  49. Courtroom. Skeleton judge and hulking bailiffs eager to prosecute anyone who walks in.
  50. Feast hall. Vikings who think they're in Valhalla, drinking and roasting meat over fire pits.
  51. Furnace room. Sweating fat guys stoking a fire with the bodies of screaming children.
  52. Observatory. Astronomers with big brass telescopes spying on the secret stars.
  53. Grain silo. Sea of grain crossed by catwalks. Suffocated grain mummies trying to pull you in.
  54. Brain silo. Frozen brains on racks and fresh brains in vats, stirred by homunculi with spoons.
  55. Train station. Crowds of commuters waiting in dead silence for the next locomotive to Hell.
  56. Sauna. Gets hotter every minute you're in there. Labyrinthine. Full of boiled zombies.
  57. Opium den. Crammed with romantic poets. Attendants bring you anything you ask for.
  58. Gentlemen's club. Portly boring men who want you to stay and chat with them forever.
  59. Smoking-room. Kings of Hell in velvet armchairs smoking poisonous cigars.
  60. Monastery. Reverse Trappists, sworn to decadence and never ever shutting the fuck up.
  61. Hotel. Bellboy homunculi sworn to fulfil the guests' every esoteric demand.
  62. Skating rink. A plain of frozen blood. Pale dancers in feathery costumes rehearsing routines.
  63. Laundry. Homunculi using steam and iron to get every spot out of capes and waistcoats.
  64. Bakery. Huge ovens that smell so good you're compelled to try to get inside them.
  65. Mithraeum. Maenads sacrificing a white bull and indulging in cannibal bacchanalia.
  66. Ravine. Rickety rope bridge across a howling bottomless chasm. Bats attack crossers.
  67. Dumbwaiter. Child-sized elevator that offers a cramped shortcut between rooms.
  68. Spiral staircase. Gets hotter and hotter the further down you go. No apparent end.
  69. Sealed bedroom. Imprisons a bride of Dracula, who whispers secrets through the stones.
  70. Rattery. A tiny town built by and for rats, with rat mayor and rat parliament.
  71. Arboretum. A forest of exotic trees, some carnivorous and others home to dryads.
  72. Rappaccinium. Garden of poisonous plants, tended by sexy poisonous people.
  73. Hedge maze. Stalked by topiaries - thorn-toothed wolves and flower-breathing dragons.
  74. Chinese garden. Homunculi with gardening shears that kill you if you damage the feng shui.
  75. Sewers. Sparkling clean, as Dracula does not shit. Full of rats and blind alligators.
  76. Pharaoh's tomb. Hieroglyphs, scarab beetles and a mummy that curses all interlopers.
  77. Menagerie. Decayed iron cages. Monkeys, leopards and peacocks wandering the garden.
  78. Surgery. Tables with straps, needles, scalpels and mad doctors competing for space.
  79. Pigsty. Huge fat black hogs wallowing in scab-coloured mud. Will eat literally anything.
  80. Abattoir. Butchers in leather aprons humanely and painlessly exsanguinating peasants.
  81. Pub. Full of grouchy fat troglodytes who never sleep, leave or sober up. Skeleton barman.
  82. Asylum. Deranged orderlies administering drugs and shock therapy to sane-seeming patients.
  83. Sanatorium. Beds full of consumptives who never get better or die, tended by creepy nurses.
  84. Iron foundry. Badly-burned men with huge hammers getting sloppy with molten metal.
  85. Hangar. Homunculi mechanics working on experimental aircraft, terrified of gremlins.
  86. Barracks. A regiment of skeletons in uniform, lying perfectly still in rows of bunk beds.
  87. Ossuary. Bones made into furniture, mosaics, chandeliers, lovingly cared for by skeletons.
  88. Lighthouse. Torch shining out over a vast black sea, sometimes illuminating monsters.
  89. Submarine dock. Skeleton crew tending to a big brass barnacled Victorian submersible.
  90. Gambling den. Smoky room with skeleton croupiers, punters wagering their souls at dice.
  91. Beach resort. Pebbled beach at edge of underground sea. Pier with carnival games.
  92. Generator room. Steam engines boiling blood to produce evil, sapient electricity.
  93. Tree house. Rickety shack caught in a huge oak's branches. Squirrels and ghost children.
  94. Ice cave. Glacier-walled cavern, home to a family of grumpy yetis and their fleas.
  95. Midden. Cavern full of garbage with ragpickers setting up their own microsociety.
  96. Swimming pool. Hairless guys in rubber caps doing laps in Olympic-sized pool of blood.
  97. Dojo. Guys in black pajamas practicing their ninjutsu against an array of lethal deathtraps.
  98. Portrait hall. Talking portraits of famous people, their spirits eager to possess a human body.
  99. Diamond mine. Slaves hacking valuable jewels out of the walls, driven by skeleton overseers.
  100. Throne room. If you sit in the big black batwinged throne, you become Dracula.

Friday, 7 September 2018

dracula's castle generator

quick and dirty generator for most of the stuff you'll find in dracula's castle
we'll follow this up with more comprehensive room descriptions, at least. maybe some more npcs?


Room Minion Monster Mark
1 ballroomigs
lil babbie igors
all stitches and squeals
communal ooze
has average personality of all brains it's currently digesting
fangs
vampire 101 all drinkin' blood and shit
2gardenbottled steam
wheeze, bump into each other
periodic refills
intelligent fungus
can control bugs
is working on small mammals
claws
can climb walls, sleep comfortably upside down
3kitchenpigboys
all sizes
all colours
trollpile
dump live meat into it and it gets bigger, muskier
wings
flying is more exhausting than you'd care to admit
4 surgerygoblin
more sizes
more colours
barghest
failed attempt at curing lycanthropy
yearns for release, afraid to die
eyes
staring people down makes them weak willed, suggestible
5 labjunklings
garbage robots that don't make sense
automata
some strong Hal 9000 vibes
oh shit the whole castle is alive
ears
you can hear heartbeats, subtext, secrets, lies, people sneaking up behind you
6 throneroom harpies
barbed tongues
rhyme at you spitefully
maddened clone
naked, bloodied, scared shitless
hang on wait - what if they're... the original??!
hair
a luxurious mane swells about you
step back into it and vanish into the shadows
7 aviaryhomunculi
split apart and recombine like smooshed playdoh
fake angel
don't question their legitimacy
way chiller than real angels, though
dreams
turn up in people's dreams, insert your own weird symbology
8 observatoryliving shadows
giggle and chitter
scared of you
chained alien
might just let you handle this one?
skin
shed your form; turn into bats or mist or a sxc jaguar
9 chapelgargoyles
fake sluggishness when you're watching
messiah
pure, soulful eyes
listens intently, believes you, trusts you
voice
better range than aretha franklin
animals are inclined to do what you say
10 wine cellarbad golems
always dried out or too soggy to hold together
shrug a lot
quickened stone
speaks through statues
picky eater
tongue
taste spilt blood like a shark
5" long prehensile tongue
11 dungeongrubsacks
sack full of grubs
indecision tears them apart
corpse bride
melodramatically melancholy
'my, what lovely eyes you have'
blood
regenerate rapidly, unless afflicted by garlic, fire, sunlight, etc
12 wunderkammerchildren
fucking love this place
exceedingly precocious
pagan god
trapped in its idol
seems pretty likeable, actually
sweat
people around you become more passionate, prone to violence and sex
13 dining roomfarm animals
dressed as waiters
humourously bad at their job
haunted liqour
channel its spirit by imbibing its spirits
totally a pirate
memory
gain perfect recall, start dreaming the lives of your ancestors, sire and grandsires
14 opera housewax dummies
imitations of famous people
obsessed with their own histories
skeleton beethoven
wait its napoleon now?
oh right it just depends on the wig
breath
can summon storms, figurative and literal
15 armouryanimated armour
hold racist grudges against the armour they fought against in The War
wizened shifu
wrinkly, know-it-all smile
super old, super good at kung fu
mind
you are always present as a mild psychic throbbing in the subconscious of those around you
16 trophy roomheadless animals
wax seals on the stumps
can still tell when they're looking at you
mannequin
offers cosmetic surgery, taxedermy
snarky, catty
musk
draws vermin to you
causes rot, rust, ruin when you're in a bad mood
17 vaultancient coins
have the personalities of the faces on them
strict hierarchy based on exchange rate
asthmatic dragon
soft-skinned, albino, pedantic bureaucrat
trying, failing to help
spit
anti-coagulant, paralytic saliva
causes fever, delirium if ingested
18 iceboxcrystallised ghosts
throw snowballs, play pranks
snuggle up to keep you warm. it does not help
yeti
writes forlorn poems
incredibly calming influence
laugh
you are captivating
anyone thinking about you is caught up in a glamour, cannot perceive evil or their impending doom
19 librarybookbats
flap about smugly, scattering pages like pigeon feathers
book wyrm
like a 30ft earthworm
reads, converses using digestive tract 
mantle
carry an air of royalty, have the immediate respect of anyone you meet
20 bedroombatboys
skittish, emaciated
make no effort to hide the hunger in their eyes
alucard
"dracula? never heard of him"
actually a dracula impersonator
heart
become undead, completely immoral and a hopeless romantic

"i not know dis dracula. he sound like pretty crazy guy"